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Pausing the game of growth

I feel personally guilty for the pandemic. At the beginning of March, I published my PhD dissertation “The Political Economy of Degrowth”, whose introduction ended with the following words: “Let me invite you into a wild thought experiment. Imagine that in one year, it will all stop. In precisely 365 days, the economy will come to a halt. Imagine the economy gone and all of us frozen in social time, suspended between the past and the future. A societal time is up.”

I may have been wrong about forecast (not a surprise, I was trained as an economist), but my thought experiment has never felt as real as in the three months I spent under total lockdown in France. In the first quarter of 2020, French GDP decreased by 5.8%. This is the steepest fall since the beginning of national accounting back in 1949, almost four times as large as the one experienced during the first quarter of 2009 in the midst of the financial crisis. During the lockdown, 12 million private sector workers were put in technical unemployment, almost half of the working population. This is big. Economy-wise, it was the equivalent of turning off the light.

Left at home (unemployed), I found myself reflecting on this exceptional event and what it means for the future. This is what I came up with: the economy is a bit like a game. There are players, rules, objectives, and, ultimately, winners and losers. In today’s economy (let’s call it capitalism for short), points are counted in money and the goal of the game is to gather as many of them as possible.

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