Shrinking the Technosphere, Part II
[Part I]
Political technologies have three main goals:
1. Changing the rules of the game between participants in the political process.
2. Introducing into the mass consciousness new concepts, values, opinions and convictions.
3. Direct manipulation of human behavior through mass media and administrative methods.
Political technologies pursue these tactical goals in accordance with higher, strategic imperatives, and it is only the noble nature of these higher imperatives that can justify the use of such high-handed, nondemocratic means. Yes, the ends justify the means—once in a while. It is better to save humanity and the natural world through nondemocratic means than to let it go extinct while adhering to strictly democratic ones.
But often the imperatives are far less than noble. They can be separated into two kinds:
1. To improve everyone’s welfare by pursuing the common good of the entire society, as it is understood by its best-educated, most intelligent, most decent and responsible members. Political technologies of this kind result in a virtuous cycle, building on previous successes to increase social cohesion, solidarity and setting the stage for great achievements. (These are the good kind.)
2. To enrich, empower and protect special interests at the expense of the rest of society. These kinds of political technologies either fail through internal contradiction, or result in a vicious cycle, in which those who benefit from them strive for ever-higher levels of selfish behavior at the expense of the rest, setting the stage for poor social outcomes, economic stagnation, mass violence and eventual civil war and political disintegration. (These are the bad kind.)